Class ItemListener

java.lang.Object
studio.magemonkey.fabled.enchants.listener.BaseListener
studio.magemonkey.fabled.enchants.listener.ItemListener
All Implemented Interfaces:
org.bukkit.event.Listener

public class ItemListener extends BaseListener
FabledEnchants © 2026 VoidEdge listener.studio.magemonkey.fabled.enchants.ItemListener
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    onBreak(org.bukkit.event.block.BlockBreakEvent event)
     
    void
    onBreak(org.bukkit.event.player.PlayerItemBreakEvent event)
     
    void
    onClose(org.bukkit.event.inventory.InventoryCloseEvent event)
     
    void
    onDrop(org.bukkit.event.player.PlayerDropItemEvent event)
     
    void
    onHeld(org.bukkit.event.player.PlayerItemHeldEvent event)
     
    void
    onHit(org.bukkit.event.entity.EntityDamageByEntityEvent event)
     
    void
    onInteract(org.bukkit.event.player.PlayerInteractEvent event)
     
    void
    onInteractBlock(org.bukkit.event.player.PlayerInteractEvent event)
     
    void
    onInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event)
     
    void
    onJoin(org.bukkit.event.player.PlayerJoinEvent event)
     
    void
    onPickup(org.bukkit.event.entity.EntityPickupItemEvent event)
     
    void
    onQuit(org.bukkit.event.player.PlayerQuitEvent event)
     
    void
    onShoot(org.bukkit.event.entity.ProjectileLaunchEvent event)
     

    Methods inherited from class studio.magemonkey.fabled.enchants.listener.BaseListener

    cleanUp, init

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • ItemListener

      public ItemListener()
  • Method Details

    • onJoin

      public void onJoin(org.bukkit.event.player.PlayerJoinEvent event)
    • onQuit

      public void onQuit(org.bukkit.event.player.PlayerQuitEvent event)
    • onDrop

      public void onDrop(org.bukkit.event.player.PlayerDropItemEvent event)
    • onBreak

      public void onBreak(org.bukkit.event.player.PlayerItemBreakEvent event)
    • onPickup

      public void onPickup(org.bukkit.event.entity.EntityPickupItemEvent event)
    • onHeld

      public void onHeld(org.bukkit.event.player.PlayerItemHeldEvent event)
    • onClose

      public void onClose(org.bukkit.event.inventory.InventoryCloseEvent event)
    • onInteract

      public void onInteract(org.bukkit.event.player.PlayerInteractEvent event)
    • onHit

      public void onHit(org.bukkit.event.entity.EntityDamageByEntityEvent event)
    • onShoot

      public void onShoot(org.bukkit.event.entity.ProjectileLaunchEvent event)
    • onBreak

      public void onBreak(org.bukkit.event.block.BlockBreakEvent event)
    • onInteractBlock

      public void onInteractBlock(org.bukkit.event.player.PlayerInteractEvent event)
    • onInteractEntity

      public void onInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event)