Class ItemListener
java.lang.Object
studio.magemonkey.fabled.enchants.listener.BaseListener
studio.magemonkey.fabled.enchants.listener.ItemListener
- All Implemented Interfaces:
org.bukkit.event.Listener
FabledEnchants © 2026 VoidEdge
listener.studio.magemonkey.fabled.enchants.ItemListener
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidonBreak(org.bukkit.event.block.BlockBreakEvent event) voidonBreak(org.bukkit.event.player.PlayerItemBreakEvent event) voidonClose(org.bukkit.event.inventory.InventoryCloseEvent event) voidonDrop(org.bukkit.event.player.PlayerDropItemEvent event) voidonHeld(org.bukkit.event.player.PlayerItemHeldEvent event) voidonHit(org.bukkit.event.entity.EntityDamageByEntityEvent event) voidonInteract(org.bukkit.event.player.PlayerInteractEvent event) voidonInteractBlock(org.bukkit.event.player.PlayerInteractEvent event) voidonInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event) voidonJoin(org.bukkit.event.player.PlayerJoinEvent event) voidonPickup(org.bukkit.event.entity.EntityPickupItemEvent event) voidonQuit(org.bukkit.event.player.PlayerQuitEvent event) voidonShoot(org.bukkit.event.entity.ProjectileLaunchEvent event) Methods inherited from class studio.magemonkey.fabled.enchants.listener.BaseListener
cleanUp, init
-
Constructor Details
-
ItemListener
public ItemListener()
-
-
Method Details
-
onJoin
public void onJoin(org.bukkit.event.player.PlayerJoinEvent event) -
onQuit
public void onQuit(org.bukkit.event.player.PlayerQuitEvent event) -
onDrop
public void onDrop(org.bukkit.event.player.PlayerDropItemEvent event) -
onBreak
public void onBreak(org.bukkit.event.player.PlayerItemBreakEvent event) -
onPickup
public void onPickup(org.bukkit.event.entity.EntityPickupItemEvent event) -
onHeld
public void onHeld(org.bukkit.event.player.PlayerItemHeldEvent event) -
onClose
public void onClose(org.bukkit.event.inventory.InventoryCloseEvent event) -
onInteract
public void onInteract(org.bukkit.event.player.PlayerInteractEvent event) -
onHit
public void onHit(org.bukkit.event.entity.EntityDamageByEntityEvent event) -
onShoot
public void onShoot(org.bukkit.event.entity.ProjectileLaunchEvent event) -
onBreak
public void onBreak(org.bukkit.event.block.BlockBreakEvent event) -
onInteractBlock
public void onInteractBlock(org.bukkit.event.player.PlayerInteractEvent event) -
onInteractEntity
public void onInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event)
-